Apr 1, 2015 11:39:11 GMT 10 |
Post by PyreWolf11 on Apr 1, 2015 11:39:11 GMT 10
Please Read BEFORE Adding in an Energy
Weapon/Sword In To A Character Sheet.
Weapon/Sword In To A Character Sheet.
TYPE 1 ENERGY WEAPON/SWORD
The Type-1 Energy Weapon/Sword consists of a curved hilt, housing an energy storage module and a device for projecting the plasma which forms the blade. The actual blade is composed of two partially ionized 'blades' of free moving electron based gas held in a blade-like form by two small magnetic-field generators built into the handle of the weapon.
Advantages.
The Type-1 Energy Weapon is an extremely powerful and devastating melee weapon in close quarters combat. A single strike can penetrate through the energy shield systems and into the armor and flesh of a Spartan or a Sangheili. This is due to the design of the weapon which utilizes magnetically sealed, partially ionized, free moving electron based gas rather than traditional shaped, solid matter. The Type-1 Energy Weapon's edge is therefore extremely volatile, being able to slice through the toughest metals with ease, including ODST battle armour and the Titanium-A class plating of UNSC destroyers.
Injuries to living creatures by the Type-1 Energy Weapon can range from bad to gruesome. Stab wounds by the Type-1 Energy Weapon are in most cases fatal as the blade passes through the body, the innards of the body are burned and cauterized by the temperatures produced by the blades. Survival is minimal at best and in the case of non-vital organs being stabbed with the energy sword, proper medical treatment must be applied as soon as possible to ensure long term survival. Because of the sword's sheer destructive power, dismemberment is another common form of fatality to victims, ranging from decapitation to bodies being sliced in half. Even loss of limbs is a common injury, while not always fatal, it will permanently disable a victim.
Disadvantages.
The Type-1 Energy Weapon's main disadvantage is that it is purely a close-quarters weapon, any weapon outside of the effective range puts the wielder at risk. It is for this reason that the Sangheili approach sword combat on the battlefield in two different ways, by funneling the enemy into close-quarters to allow them to strike, or to apply a form of stealth using both technology and technique. Without these, the Sangheili is vulnerable to attack by all forms of ranged attack, especially from sniper-based counterattacks. Infantry with Overshields are also more resistant when facing this weapon as it can take two strikes before the shield system fails and then another for the killing blow.
Furthermore, the Type-1 Energy Weapon is vulnerable to other magnetic fields, as they can block, disrupt, or possibly even alter the functionality of the sword. Two energy swords clashing together create a small disruption of energy as a result of the same type of magnetic fields clashing together, this clash has a slight area of effect damage that can affect the combatants.
As with most other Covenant weapons, the Type-1 Energy Weapon is battery powered, requiring the user to either recharge the weapon or discard it when the power is depleted. Although the handle can generally be used as a club, the Energy Sword's combat effectiveness at that point is minimal.
Finally, due to the energy output, the Type-1 Energy Weapon can sometimes give away the position of a Sangheili warrior who uses active camouflage.
TYPE 2 ENERGY WEAPON/SWORD
The Type-2 energy sword is a vast improvement over the old model. It is longer, and holds a higher capacity charge, allowing it to be used for more extended conflicts. While it does weigh a bit more, this weapon is superior in every way to the Type-1 Energy sword.
Appearance.
While still maintaining the general teardrop appearance of the Type-1, the Type-2's tip is closer together, and the end extending from the hilt is a couple centimeters wider, to allow for better defense. This was designed by Sanghelios crafters after Jiralhanae and Spartans used the old energy sword to fight Sangheili warriors. Their effectiveness drove the need to change the ceremonial weapon from a purely offensive weapon in to a combination of offense and defense. The success has thus far been questionable, as Sangheili are not used to crafting defensive weapons.